Wednesday, November 11, 2015

Gundam Thunderbolt Anime Episode 1's Key Visual Posted

The official website for the anime of Yasuo Ohtagaki's Mobile Suit Gundam Thunderbolt manga posted a key visual for the first episode on Wednesday. The visual features Ensign Io Fleming of the Earth Federation and Sergeant Daryl Lorentz of the Principality of Zeon, along with their respective mobile suits, the Full Armor Gundam and the red Psyco Zaku. The accompanying tagline reads, "The two are fated to kill each other."


The story is set in the same One Year War in UC 0079 as the first Mobile Suit Gundam anime series. It follows the battles between two ace pilots at the "Thunderbolt Sector," a shoal zone with numerous wrecks of space colonies and warships.

This year's 23rd issue of Shogakukan's Big Comic Superior magazine published on Wednesday themechanical design of the Full Armor Gundam, as well as the character designs of Io Fleming, Daryl Lorentz, the Federation's Claudia, the Zeons' Carla, and the Zeons' "Living Dead Division."

Ohtagaki launched the manga in Shogakukan's Big Comic Superior magazine in March 2012, andShogakukan published the sixth compiled book volume on October 30. Ohtagaki also created theMoonlight Mile manga which inspired a 2007 television anime. ADV Films (and later FUNimation Entertainment) released the Moonlight Mile anime in North America.

Crunchyroll to Stop Streaming Mr. Osomatsu Anime Episode 1



Media distribution service Crunchyroll announced on Wednesday that the first episode of the Mr. Osomatsu(Osomatsu-san) will only be viewable on the service until Sunday, November 15 at 10:00 a.m. EST. The service's Twitter account reported later on Wednesday that the streaming will end on Thursday, November 12 at 10:00 a.m. EST.

The first episode is also scheduled to be removed from various streaming sites in Japan on Thursday, and the entire episode will be reanimated for the home video release.

In a press conference on October 29, Yūichi Takahashi of TV Tokyo apologized for the series' third episode. The episode contained a parody of the Anpanman children's anime character. The first and second episodes of the show also contained parodies of many other series, such as Attack on Titan, Boys Over Flowers, and Sailor Moon.

Japan does not have a parody exception or provision in its copyright law. Therefore, making parodies of copyrighted works may illegally violate a copyright owners' "right to maintain integrity," if performed without the copyright holder's prior consent.

Fujio Akatsuka's original Osomatsu-kun manga and "high tension comedy" TV anime centered on the Matsuno household, which has six naughty and mischievous sons (who are sextuplets). All of the sextuplets, including the eldest Osomatsu, are all in love with the same girl, Totoko. The original series followed the family when the sons were 10 years old.

The series premiered on October 5.

Sunday, October 18, 2015

Tokyo Ravens Sword of Song Manga's Final Volume Ships in November

5th volume to feature previously unpublished final chapter

The Niconico website is listing that the fifth and final volume of Ran Kuze's Tokyo Ravens: Sword of Song manga will ship on November 17. While Niconico published the manga's 22nd and penultimate chapter for free on August 26, the chapter had revealed that the final chapter will only be available in the fifth compiled book volume.

Kuze (Tenshin - World War Angel) launched the manga in Kodansha's Monthly Shōnen Rival magazine in October 2013, but the magazine ended publication in June 2014. The manga then started its online serialization on Niconico in July 2014.Kodansha shipped the manga's fourth compiled volume on Friday.

The manga is a spinoff of Kouhei Azano's Tokyo Ravens school supernatural fantasy light novel series. The original light novel series centers around Harutora, a boy from a branch of the Tsuchimikado family of onmyōdō occult practitioners. However, he lacks the ability to see spirit energy, so he is now just an ordinary high school student. Natsume, a girl who was Harutora's childhood friend and the next head of the Tsuchimikado family, reunites with Harutora and changes his future.

Tokyo Ravens: Sword of Song follow's Harutora's upperclassman Akito Yakumo and the twin shrine maidens Yūka and Hina Kinobe.

The novel series inspired a 24-episode TV anime that premiered in October 2013. Funimation streamed the series as it aired, and it released the series on home video in two parts in April and July, respectively.

The light novel series has also inspired several other spinoff manga.

Saturday, October 17, 2015

The X Button



I was at the New York Comic Con for about five hours total last weekend. That gave me time to do little more than wander the floor and take part in the Anime News Network panel. My thanks go out to the audience members who picked Dog Soldier and the dreadful Korean animated film Armageddon for their prizes. You're in for…memorable viewing.

There were fun things to see on the floor as well. I particularly enjoyed checking out the toy dealers and looking over Stone Protectors and Visionaries and Transformers as though I'd warped back to 1991. My favorite booth, however, was the Gemr display that had a 1990 Nintendo World Championships cartridge up and running for a high-score contest.


For those too young or too disinterested, the Nintendo World Championships called together players at various cities and gave them a three-part challenge on a single cartridge: grab 50 coins in Super Mario Bros., complete a Rad Racer course, and score as high as possible in Tetris. I'd played the NWC cart emulated, as the actual thing is ridiculously rare and expensive, but Comic-Con marked the first time I tried out the real thing.

I almost beat the high score on my first attempt, but I couldn't even come close on my two subsequent tries. I now have much more sympathy for those poor starry-eyed kids who entered the Nintendo World Championships and bungled their score. It's easy to grasp when you're playing it emulated, but on actual hardware you're much more prone to screwing up. In order to get decent time with Tetris, the only game where your score really counts, you'll have to rush through Mario and Rad Racer with perfect precision. And kids were supposed to realize this on the spot? Maybe it's best that I never went to the Championships back in 1990. I would've wiped out on Rad Racer.

NEWS

ACE ATTORNEY 6 HAS APOLLO JUSTICE, BUT WHO ELSE?
The sixth proper Ace Attorney game offers details at a mere trickle. We know that it'll take place in the fictional Kurain Kingdom as well as Japan (or Los Angeles, for us Americans), and that it'll feature laid-back lawyer Phoenix Wright and at least two new characters: monk Bokuto Tsuani serves as a tour guide, and priestess Leifa Padma Kurain appears in court cases to operate a water mirror that shows a victim's final glimpses.


This week's Famitsu revealed a little more. Apollo Justice, Phoenix's pseudo-successor, will appear in Ace Attorney 6, as will the inept prosecutor Gaspen Payne. It raises the matter of how many familiar Ace Attorney characters will return for the next game—and, for that matter, how many of them we want to return. The series often reuses characters, and Phoenix Wright: Ace Attorney: Dual Destinies had a number of awkward and unnecessary cameos. I'd be fine if the sixth Ace Attorney, already confirmed for a U.S. release, went with a largely new cast. Except for Athena Sykes, who was the third main character in Dual Destinies. And Maya Fey, who's been gone from the main series for quite a while. Oh, and Dick Gumshoe. Just because.

YO-KAI WATCH LAUNCHES DEMO NEXT WEEK, DANCING LAST WEEKNintendo decked out an entire New York Comic Con room with Yōkai Watch attractions, including lumbering Jibanyan and Komasan mascots that joined the staff in dance numbers. I braved the chaos to try out the Yōkai Watch demo, which sets players to wandering a town and ferreting out Yo-Kai.


Yōkai Watch is clearly aimed at younger audiences, but it brings some neat innovations. Players take six Yo-Kai into battle and cycle between them with a wheel on the lower 3DS screen. The creatures pull off their special moves once the player outlines a symbol with the 3DS stylus, and it's a nice addition to the typical automated RPG battle system.

I assume the demo I played is the same that Nintendo plans to release on the eShop next week.Nintendo and Level-5 clearly hope for another Pokémon with Yōkai Watch, complete with toys and cartoons and even smartphone apps. While the series is considerably popular in Japan, I note that kids weren't mobbing the New York Comic Con room like they would have a Pokémon display during the heyday of Pikachu and Bulbasaur. Then again, Yōkai Watch is just getting started.

BANDAI NAMCO SHUTS DOWN RISE OF INCARNATES JUST LIKE THAT
Rise of the Incarnates looked ambitious upon its July debut, when it was a flashy, free-to-play arena fighter full of preposterous superhero-anime stereotypes, backed by a Marvel comic. It reminded me a lot of Anarchy Reigns, a similarly overloaded brawler that became much more fun in its multiplayer mode. Yet we had only a few months to explore Rise of the Incarnates. BandaiNamco dropped the game from the Steam store yesterday, and its servers will shut down on December 15.
Rise of the Incarnates clearly wasn't the success Bandai Namco anticipated. Its microtransactions turned off some players, and the game never ventured beyond PCs, even though it looked like the sort of over-the-top fighter usually released on consoles. And Rise isn't the only free-to-play Bandai Namco game to go under this year. Ridge Racer Driftopia evaporated on August 15.

INTERVIEW: SWORD ART ONLINE'S YOSUKE FUTAMI



Sword Art Online was never content to stop at Reki Kawahara's light novels. It was always about video games, specifically a huge online RPG that sucks players into a virtual world where dying kills them in real life and just about every major female character is in love with the protagonist, Kirito. Having established itself in anime and manga, Sword Art Online expanded into games with Hollow Fragment and Infinity Moment.

Sword Art Online: Lost Song is the latest game to spring from the series, and it's perhaps the first to fully explore the online RPG envisioned there. In contrast to the single-player, Kirito-centric approaches of the prior two games, Lost Song offers a wide-open version of Alfheim Online with multiplayer, player-versus-player, and character customization.

Lost Song is due out on the PlayStation 4 and Vita next month, and I spoke with producer Yōsuke Futami about the game's evolution.

Todd: You've served as producer on several anime series, including Sword Art Online andCaptain Earth. Do you have the role of a game producer or anime producer?

Futami: So I'm employed by Bandai Namco Entertainment. I'm part of the producers for the animation, but my main task is to create the video game for that animation. Basically my main duty on Sword Art Online is bringing the animation element into the gameplay and developing the game…well, not at the same time, but close enough to the airing that people who saw the animation can easily get into the video game. Also one of the tasks as an animation producer is to give advice on the storyline and how we can make better screenplays.

How did the idea for Lost Song come around? Did it just sort of grow out of Hollow Fragment or evolve as its own thing? It seems to be a side-story of sorts…

Well, Lost Song is a sequel to Hollow Fragment, and the whole game storyline just sort of branches off from the original anime story, because the game starts after Kirito and the others have defeated all of the levels of Aincrad. They continue to stay in the MMO world. But they get away from Sword Art Online and jump into Alfheim Online. So that's how we branch out from the anime story. But it's all been planned.

How challenging was it to implement PvP and multiplayer in Lost Song?

Well, it's not that much of a leap, since in Sword Art Online the main theme is about MMO RPGs. So I had to put some sort of element into the game, and Lost Song was the first chance I had to put in the online co-op and PvP. So it's much close to the experience that people see in the original Sword Art Online.

And Alfheim Online's main theme is the collision of the various races. So that's also seen in the animation. Similar to the online element, I needed to create that conflict and put it into the gameplay. So it's easier for them to immerse themselves.

In Svart Alfheim, how did you go about creating the various floating islands?

When I tried to weave the Alfheim Online element into this game, I was considering how to make floating islands. So we have four floating islands, and each stage gives the player some different element, so I think the fans will find a great experience there. And I was thinking “What if Kirito and the others, having played Alfheim Online, had a huge update to the game?” That was my imagination, and I discussed it with the original author, Kawahara, about what he thought of it. So we talked to a supervisor, and finally it was possible to bring this into the gameplay.

And how large is Lost Song compared to Hollow Fragment and Infinity Moment?

In Lost Song, if I gathered up all of the island stages, it's about six or seven kilometers of area. And because it lets the player fly around in the sky, it's much more space when compared toHollow Fragment, which only let you walk on the ground. And when you see the whole map, the stages are much bigger in Lost Song.

How did you develop the flying gameplay in Lost Song?

Well, this game was built by Artdink…

Oh yes, Artdink! The developer of the recent Macross games!

Yes, so I tried to refer to games like Dragon Ball: Battle of Z and Macross games made by Artdink. So they made games with flying in a futuristic fashion. We also wanted players to feel like they're floating in the air, so we had to make this to adapt it to Sword Art Online and its human characters.

What inspired the new characters in this, like Seven and her guard Sumeragi? Was it the original author who created them, or someone on the design team?

The new characters, like Sumeragi and also Rain…those two I came up with myself. Then I was thinking of how we could bring up some new experience in the game that wouldn't feel awkward to players, and it was a challenge for me, but I think they fit into the storyline.

And Seven…she was born in the U.S. and studies the online game. Kawahara and I created the character as someone who would easily fit into the Sword Art Online world. I think those three characters fit perfectly.

So does Rain start off the game as an adversary, since she's a Leprechaun-class player who follows Kirito and his group around?

People might think she sounds like a traitor, since she's chasing after Kirito and the others. But she becomes part of Kirito's team quite soon in the game. When we had a promotion in Japan, we said that she was a liar. So maybe people will be interested in seeing why she becomes part of the team even those she's set up as a liar…and why Kirito and the others are accepting her. So it's a secret.

What about Lux? She's not original to the game, but she only showed up in a manga series so far…

Yes, she's from the original manga. Because I myself really liked her, I went to Kawahara and the other teams and they said OK. So I had to quickly go and find a good voice actress for her…and finally I realized my dream!

What did you like about her?

I think in the original manga, she's a survivor from Aincrad, the original game. Because this game,Lost Song, is a sequel to Hollow Fragment, which was about the original story...because most of the people in Lost Song are survivors from Aincrad, it makes sense that Lux is here. So it'll inspire the players and expand the possibilities about what she'll do in Lost Song.

In Hollow Fragment and Infinity Moment, you played as Kirito only, and you could date and carry around female characters. There's nothing like that in Lost Song, is there?

So in the other games, Kirito is the main character, so it's possible to carry and sleep beside those other characters. But now in Lost Song, it's possible for players to select characters other than Kirito. And I want the storyline to focus on not only Kirito, but Kirito and his friends. So the story proceeds with a different perspective and shows what the characters do in their daily lives. So this time I made fewer features like that.

Also, when the players see characters other than Kirito carrying Asuna around, they would wonder “why are you doing that?”

Right, since they're married…

[laughs] So if you were playing Klein and carried Asuna up like this, the core fans would say “that's not true!” and “Oh my god!, why did you let us do that?”

Why do you think Sword Art Online has such wide appeal?

Well, as a team we try to expand it into games and animation and manga. I think it's great timing. After the fans see the anime, they have the game, then the original novels, and then the manga. It's a great momentum that makes them want to see what's next. In Japan, we announced a new movie for Sword Art Online, so the fans can wait for the new movie when they're done with the game. So I think our planning gives value to the fans with the different types of media.

So who's your favorite character overall? Lux?

Any character?

Any.

Do you know Alice? She's from the Alicization Arc, which is continuing in the novel right now. Alice is the main heroine in that arc. She's not in the game yet, but she's the first one who became a rival of Asuna. And she's not a human, but an AI character.

Like Strea…

Yes. So AI characters can have strong hearts, but there's also some relationship with Kirito. So the way she develops in the story and becomes a rival of Asuna is very interesting.

So we might see her in the next game?

[laughs] I hope so!

NEXT WEEK'S RELEASES

DRAGON BALL Z: EXTREME BUTODEN
Developer: Arc System Works
Publisher: Bandai Namco Entertainment
Platform: Nintendo 3DS
Release Date: October 20
Guilty Gear Cameos: Nope
MSRP: $29.99

Today's Dragon Ball Z fighting games are fast, faithful to the anime, and probably better than similarly inspired titles of prior decades. Yet most of them are 3-D fighters, and those lack nostalgia. A 2-D Dragon Ball Z fighter like Extreme Butoden stirs memories of first seeing a Dragon Ball Z game for the Super Famicom, one that your friend imported and hacked out his Super NES lockout tabs to play. And then that friend claimed to have actually seen the show and filled your head with nonsense about Piccolo being Vegeta's evil brother. That won't happen with Extreme Butoden. And it's made by Arc System Works, too!

Granted, one shouldn't expect a 2-D fighter to rank with the complexity of Guilty Gear or BlazBlue or other Arc games. Extreme Butoden concerns itself with Dragon Ball Z fans first and fighting game enthusiasts second. It drops two fighters into a familiar Dragon Ball Z scene, where they can fight either on the ground or, once the appropriate command or attack is available, brawl in mid-air. It's possible to toss fireballs, launch opponents upward, and recreate the fiercest show-off moves of a good twenty Dragon Ball Z characters.

The may be the strongest point of Extreme Butoden. Players can take three characters into battle and swap between them, and the roster features Goku, Vegeta, Gohan, Piccolo, Krillin, Frieza, Android 18, Raditz, Nappa, Ginyu, Buu, Cell, Trunks, Bardock, and others, plus some alternate Super Saiyan forms. That's standard issue for a Dragon Ball Z fighter, but the lineup of assistant characters, who briefly jump in to deliver an attack, is much broader. Regulars like Master Roshi, Bulma, Yamcha, Chi-Chi, Tien, and Mr. Satan probably should've been fully playable, but at least the assistants also include Bubbles, Spopovich, Babidi, Mr. Popo, Chilled, and…well, just about everyone except Puar. There's no justice for Puar.
FATAL FRAME: MAIDEN OF BLACK WATER
Developer: KOEI Tecmo / Nintendo
Publisher: Nintendo
Platform: Wii U (eShop only)
Release Date: October 22
Not Related To: Bethesda's now-forgotten Wet
MSRP: $49.99

You could complain about Nintendo making Fatal Frame: Maiden of Black Water an eshop exclusive in North America—and a full-priced one at that. It's fifty bucks, and you don't have the option of selling it if you dislike it or if your cat needs an operation after eating the most mouselike of your little cousin's Pokémon toys. But just remember that the Wii's Fatal Frame title, Mask of the Lunar Eclipse, never came out in North America. It didn't even come out in Europe, where Nintendo released the Wii remake ofFatal Frame II! This means that, despite the Wii U offering far fewer interesting games than the Wii, we're much luckier here when it comes to Fatal Frame this console generation. Just don't remind yourself that Europe gets a physical version of Maiden of Black Water. Maiden of Black Water is, aptly, all about being wet. The game follows three protagonists as they explore Hikami Mountain, a land supposedly teeming with cursed lakes and the ghosts of suicide victims. Ren Hojo is researching a book, Yuri Kozukata is drawn there by her ability to pull departed souls from the shadowy murk of the netherworld, and Miu Hinasaki is the daughter of previous Fatal Frame protagonist Miku Hinasaki. That doesn't leave her with much choice in careers.

All of them ward off ghosts through the Camera Obscura, which damages the specters when it captures them in its view—which in turn corresponds to the Wii U gamepad's touch-screen. The characters' dryness also affects their battle with the unhappy spirits; getting wet makes them deal more damage (the Camera Obscura is apparently waterproof) but it also attracts more ghosts and makes it harder for our mortal heroes to see. The Fatal Frame series often sets itself apart from other survival-horror games with its patient atmosphere and effective scares, and Maiden of Black Water certain has the look of its predecessors. It also has a bonus story where Ayane from Dead or Alive saunters about in her ninja bustier, but even that gets eerie.
THE LEGEND OF ZELDA: TRI FORCE HEROES
Developer: Grezzo / Nintendo
Publisher: Nintendo
Platform: Nintendo 3DS
Release Date: October 23
The Real Hero: Roam
MSRP: $39.99

You could complain that The Legend of Zelda: Tri Force Heroesisn't a real Zelda game. It's one of those cooperative Zelda titles, like Four Swords. It has three color-coded versions of the plucky elvish hero Link wandering a dungeon and helping each other get through typical Zelda puzzles and monster-infested rooms. The premise itself is similarly slight: the Link trio must rescue a kingdom cursed by a witch's taste in fashion.

Tri Force Heroes isn't a lazy side project, however. It lets players combine their talents in creative ways, even if they're playing solo with two follower Links at their direction. These Links can stand atop each other to form a totem pole or toss each other about, and on an individual level, the Links gain new powers from the dozen or so outfits they obtain. A Big Bomb suit lets them toss bombs, an Ancient Egyptian Dunewalker getup lets them tread across quicksand, and a dress much like Princess Zelda's makes enemies drop more restorative hearts when defeated. Yes, Link can wear a dress. It's not just for fan art and Nendoroid toys anymore.

The game's Drablands quests span many dungeons, with bonus challenges popping up once they're cleared. It's also possible to join up with other players over local wireless, download play, or regular online connections. Oddly, you'll need three for the multiplayer mode; two players can't quest with a third servile Link for the dungeons. There's a bonus mode where two players can compete, but that's not quite the same.
TALES OF ZESTIRIA
Developer: Bandai Namco Studios / tri-Crescendo
Publisher: Bandai Namco Entertainment
Platform: PlayStation 3 / PlayStation 4 / PC (Steam)
Release Date: October 20
Best Name: Alisha Diphda, by default
MSRP: $49.99 (PS3) / $59.99 (PS4) / $129.99 (Special Edition)

Hmm, what's this controversy around Tales of Zestiria? It's hard to imagine Tales games, which usually possesses easygoing and predictable RPG storylines, being controversial, but some fans weren't pleased with Zestiria. At the risk of giving too much away, the spearfighter-princess Alisha Diphda isn't in the player's party for as long as the game first suggests. That may sound like a minor problem, but it's a risky move for a series as comfortable as the Tales line, where half the appeal is in watching the character grow closer as they travel together and quibble in little skits.

Of course, Tales producer Hideo Baba issued a vague apology to fans, who probably should've known better. Alisha isn't even in the front row on the game's cover, after all.

Alisha's contributions aside, Tales of Zestiria lays down its story with series traditions. The world of Glenwood is full of humans occupying themselves with petty medieval-fantasy wars, but it's also home to vicious monsters called Hellions and an aloof, humanlike race called the Seraphim. Such times call for a human-Seraphim intercessor known as a Shepherd, and Sorey, a human raised among Seraphim, fits the bill. After raiding a floating ruin, he sets out to exterminate the Hellion menace, and he's aided by Seraphs in the form of his grouchy friend Mikleo, the idealistic and fluttery Lailah, the distrustful Edna, and the rogue Dezel. He's also accompanied by the princess Alisha and the gifted assassin Rose. If you'll notice, Rose has a front-row spot on the cover.

Tales of Zestiria further refines the open-field battles seen in its predecessors. Characters once again run around and attack freely, and this time there's no break in scenery when the player touches an enemy. Party members can attack, use Artes, and dodge within this 3-D combat space, and the whole thing soon starts to feel more like an action game than a Final Fantasy and Dragon Quest contemporary. Sorey and Rose also get one other battle option: Armitization, which lets them combine with their Seraph comrades and change into fancier-looking forms that launch fire spells, aqueous arrows, stone strikes, and damaging gusts of wind. Perhaps Alisha just didn't fit into that. Or perhaps Bandai Namco just wanted to sell her bonus story for an extra charge, along with the Evangelion and Idolmaster outfits and other DLC. That's a tradition well beyond the Tales series.

Fortunately, Alisha's personal chapter will be a free download until November 18 in Europe and possibly longer in North America. Should you want even more, the Collector's Edition for Tales of Zestiria is stocked with a hardcover artbook, a music CD, a steelbook case, a DLC pack, 8-bit-style keychains, a half-hour anime Blu-Ray, and Chibi Kyun figures of Sorey, Mikleo, Edna, and…actually, Alisha (instead of Rose). That's just for the PlayStation 4 edition, however. PlayStation 3 owners could import the slightly different collector's set from Europe, which loses the keychains, changes the steelbook cover, and adds a cloth illustration. Yes, European collectors get the better deal twice next week.

New Hampshire School Disciplines Student After Finding 'Death Note' Book

Book listed names, dates, cause of death for 17 fellow students



School officials at Nashua High School North in New Hampshire are deciding how to discipline a student after a "Death Note" book was found last Friday with the names of 17 fellow students. The book had listed the dates, times, and causes of death for the students.

School officials said that a student spoke up after finding the book. The school emailed parents and contacted parents of the 17 students last Friday, but parents said that some of the students knew about the book before then, but didn't say anything for fear of having their names written in the book. Some parents expressed frustration that the school didn't inform them of the incident sooner.

Superintendent Mark Conrad said on Monday, "we don't believe children were in danger at any point in time." He added, "We did not find any evidence that the student had intended to harm students or that there were any plans beyond simply placing the students' names on the list."

According to the New Hampshire news website NH1, the parents of the 17 students met with school administration officials behind closed doors on Tuesday regarding the incident.

Conrad said on Tuesday that school officials are "still investigating what discipline is appropriate," but said that due to confidentiality, he won't say what discipline the student will face when it is decided. While school officials are withholding the name of the suspect, one parent referred to the student as a girl.

School officials said that they would continue to work with parents and students until everyone feels safe.


In the Death Note suspense manga, anime adaptation, and live-action adaptations, a teenager finds a notebook with which he can put people to death by writing their names and the dictated manners of death.

This is at least the fourth incident this year in the United States where school officials linked "Death Notes" to students being disciplined. A fifth-grade boy at Stewart Elementary School in Pittsburgh was suspended after he allegedly posted a "death note" in his elementary school in February. That same month, a male student at Shelby County's East Middle School in Kentucky was under investigation by school officials after a "Death Note" list containing student and faculty names was found. In June, police in Connecticut investigated a seventh-grade boy after administrators at his middle school discovered that he had a "death note" booklet that listed less than six students' names.

There have been at least seven other previous incidents in the United States since 2007.


On the other hand, a Washington state librarians' group nominated the manga for a young adults' book award in 2007. The manga's Taiwanese publisher and a non-profit Taiwanese watchdog group supported the work in 2007 for raising issues. A mother in New Mexico called for a ban on the manga in Albuquerque Public Schools in 2010, but a committee voted unanimously against the ban.

Monday, October 12, 2015

Kuroko's Basketball Extra Game Manga Nearing Climax

Sequel to Tadatoshi Fujimaki's Kuroko no Basuke manga launched in December 2014


This year's fifth issue of Shueisha's Jump Next magazine is announcing on Tuesday that Tadatoshi Fujimaki's Kuroko no Basuke Extra Game (Kuroko's Basketball Extra Game) sequel manga enter its "climax" in the magazine's next issue, whichShueisha will publish at the end of December. (Note: In Japanese, the word "climax" written in the phonetic katakana alphabet often refers to the final chapter of a manga.)

The manga is a sequel to Fujimaki's earlier Kuroko no Basuke(Kuroko's Basketball) manga. In the beginning of the originalseries, Taiga Kagami has just enrolled at Seirin High School when he meets Tetsuya Kuroko of the school's basketball team. Kuroko happens to be the shadowy sixth member of the legendary "Generation of Miracles" basketball team. Together, Kagami and Kuroko aim to take their team to the inter-high school championship — against Kuroko's former teammates.


Fujimaki launched the Kuroko's Basketball Extra Game manga in Jump Next in December 2014, and Shueisha published the manga's "First Half" volume (pictured at left) on September 4.

Fujimaki launched the original Kuroko no Basuke manga series inWeekly Shonen Jump in 2008, and he ended it in September 2014.Shueisha published the 30th and final compiled volume in Japan in December 2014.

The original manga inspired three television anime adaptations and anupcoming anime film. Viz Media announced on Friday that it will releasethe original manga in 2-in-1 omnibus editions in North America starting in summer 2016.

The Perfect Insider Mystery Anime Listed With 11 Episodes



Fuji Creative Corporation is listing The Perfect Insider TV anime series with a total of 11 episodes.

The anime premiered in Japan on Thursday. Crunchyroll is streaming the series in some territories as it airs in Japan.Sentai Filmworks licensed the series for home video in North America.

The story of Hiroshi Mori's original Subete ga F ni Naru novel revolves around Sōhei Saikawa, a member of the Saikawa Research Lab. He goes on a vacation held by the lab, and Moe Nishinosono, the daughter of his mentor, joins the group on their vacation despite not being a part of the lab. There, the two end up finding a corpse. The two work together to solve the mysteries of what becomes a serial murder case.

Mamoru Kanbe (Elfen Lied, I''s Pure) is directing the anime at A-1 Pictures (The IDOLM@STER, Persona 4 the Golden Animation). Toshiya Ono (Gatchaman Crowds, tsuritama) is in charge of series composition. Kenji Kawai (Patlabor, Fate/stay night) is composing the music and Inio Asano (Solanin, Nijigahara Holograph) is drawing the original character designs.